Slashy Ninja
Slashy Ninja is a short 2-D platformer with a unique mechanic used for platforming as well as combat.
Its a collection of all the things i've learned so far in game development with Unity on one side, and my pixelart learning journey on the other side .
I hope you have fun playing, let me know in the comments or tweet me @Mathcong_
Controls:
Both keyboard+mouse and controller are now supported!
Credits:
The background music is made by Connor Schumer, check his awesome music out at:
https://twitter.com/ConnorSchumer
https://soundcloud.com/connor-schumer
The sound effects are downloaded from https://freesound.org/ and https://www.zapsplat.com/
Status | In development |
Platforms | HTML5, Windows, macOS, Linux |
Author | Mathcong |
Genre | Platformer, Adventure |
Made with | Unity |
Tags | 2D, Ninja, Pixel Art, Retro, Short, Singleplayer |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse |
Download
Download
Standalone Build5.8.zip 78 MB
Development log
- Added a bossfight, endings and tons of other stuff!39 days ago
- Slashy ninja: added enemies, dash gems and moreFeb 11, 2023
Comments
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This is pretty fun and very beautiful. I will say when wall jumping it feels weird pressing up instead of diagonally but I really like the design and concept. It actually feels very satisfying getting the distance with the slash. It would be really cool to see collectibles and enemies where after you slash them, you can slash again to move across gaps. Really impressive sprite work and particles and it would be awesome to see you grow more as a creator. Have a good day!
Thank you for Playing and the helpful feedback!
I agree the up-jump didnt serve any purpose, so i removed it in the updated version.
using a mana-system to limit the amount of slashes is for sure on my todo list, as well as enemies :p
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good but so hard
Thank you for Playing!
The video is very helpful, i will make that area a bit easier and maybe add another checkpoint :)
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;D oh yes ... checkpoint refresh is good